Released on 15th June 2018
Game Engine used: GameMaker Studio 2
I took part in the University of Portsmouth Game Jam in June 2018 where I had five days to create a game based on three randomly generated themes. The themes I had to follow were an Irish boy band from the early 2000s, an Indian village and a children’s rights activist.
Stuffed Invasion is an action platformer where the player takes on the role of an Irish guitarist who wields a guitar which can shoot electric bolts who must defend the invasion of evil stuffed animals within the jungles of India.
I worked on Stuffed Invasion as a part of a three person team in which I was solely responsible for the game’s design and programming. Using the skill set that I offered to the team, I managed to implement the art and sound assets that were provided by the artist and composer respectively into the game. The background images were used to create a parallax effect which was achieved using lines of code that manipulated the images based on what layer they were on in the level. I used inheritance to create the variety of enemies and the moving clouds. I made use of conditional statements to control the player’s animation and movement behaviour, regardless if it’s walking on the ground, falling or jumping on walls.
Due to the good representation of Indian culture in the game’s soundtrack (created by a different member of the team who specialised in music), the team was awarded with the Engagement with Diversity award at the closing ceremony of the Game Jam event.