Started: October 2016
Completed: December 2016
During the first half of my second year of University, I worked alongside four other students to create physical prototypes for some game ideas. As a group, we created a grid-based strategy board game which was titled “Scape Wars”. My group developed the ideas and pieces needed to make the games playable and we invited a wide variety of different people from various gaming backgrounds (computer games, board games and tabletop role-playing) to play test our games and provide feedback to tell us how the games performed from the point of view of the player. We made improvements to our designs following feedback from our play testers.